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Secrets & Strategies

⚠ Spoiler Warning. Reading these secrets and strategies will reveal hidden mechanics. You can purchase all 14 secrets in-game for $1,000 each — the way Edgar intended. These are provided here as a community resource only.
strategies — click to reveal
Ship Movement & Location
Early levels: the far edges are reasonably safe while aliens enter the screen. But sub-boss aliens specialize in lateral, corner-targeted, track-shooting rounds. Keep moving to break their prediction algorithm.
Firepower
Double Shot is probably your most practical workhorse: fast, stackable with Extra Bullet, easy to aim. Triple/Quad are better in Warp Malfunction levels. Fireballs are the best bang for the buck among shop-only weapons. Auto-Fire on a maxed weapon turns you into a death machine.
Maximum Points & Cash
Gems from Gem Bombs are worth serious points. Rank Markers you already own still give points. Never skip the Meteor Storm — you literally cannot die. Buy Extra Time from the shop: at higher levels, accumulated Extra Time can give you 15 minutes in Memory Station worth millions of points with a ×5 multiplier active.
Playing the Mini-Games
Meteor Storm: fire button = accelerate. Use it through the sparse first third; let off for dodging later. Two players going through simultaneously reduces individual odds. For Memory Station: decide your goal before entering — usually Extra Life first, then cash.
Level Preparation
Kamikaze Levels require maximum firepower. Boss levels: stockpile lives and Ship Armour. Bonus Levels: have at minimum Double Shot with Extra Bullets. Know when you're approaching a Warp and save some cash.
The Deadly Random Ships
Hurry Up Ship: appears when you stall. Releases semi-guided missiles. Shoot it for a Rank Marker. Dodge rockets by positioning under them then swerving at the last moment. Laser Ship: park along the fringe of the beam and hammer it — Fireballs or War Plasma required, Auto-Fire mandatory. Thief Ship: steals all your money. Kill it if you can; impossible to avoid.
Miscellaneous Tricks
If your score rolls over zero — you haven't lost anything. The game tracks the full total and adjusts the display font. Rank Markers increase end-game bonus points AND can net you 1,000,000 points at Admiral rank. Shield + Kamikaze Level = obscene points.
Killing the Laser Ship
Requires Fireballs or War Plasma at minimum. Auto-Fire is non-negotiable. Park to the side of the beam when it drops to 2/3 screen height or lower. The War Plasma beam scatter means you don't need dead-center alignment. At 1,000+ levels, the Laser Ship becomes a near-constant presence.
the 14 game secrets — click to reveal
Secret #1
Catching a skull will add to the chances that extra life and cash multiplier bonuses appear.
Secret #2
By shooting the hurry-up ship, you can collect the rank marking that you are missing.
Secret #3
When a smart bomb has exploded and the gems are falling, you can collect them by holding down the joystick.
Secret #4
If you have a multiply bonus when entering the Meteor Storm, you may get a lot of points.
Secret #5
Catching a warp icon in an alien stage with a bonus level will give you a perfect score.
Secret #6
Red, green and blue skulls will give you a very good weapon — full fire power and the best ship speed.
Secret #7
When a hurry-up ship has appeared 8 times, a Money Ship will appear. Shooting this ship can give you a lot of money.
Secret #8
If you have a weapon type and catch the same weapon again, you will get more firepower.
Secret #9
Completing the Meteor Storm will give you 100,000 points and $1,000 in cash. And if you … hmm. He He..
Secret #10
You can figure out which skull you have not yet taken by looking at the color of the meteors in the Meteor Storm.
Secret #11
If you have captured 2 aliens and the scope is active, you can get a lot of points by using the aliens to clear off-screen targets.
Secret #12
If you have the rank of Admiral and you buy more rank markings, you will get 1,000,000 points.
Secret #13
Having a multiply bonus active when completing the game will give you a massive point bonus.
Secret #14
If you have all the rank markings for a new rank, and then buy more rank markings, you will instead buy a new rank.

Secrets documentation contributed by Ivan Wheelwright and Todd Ehlers.